![]() ![]() I like to change this so that 1 unit = 0.1. By default, it is set to 1 unit = 1 inch. To change the system units, which are the units that rulers and grid lines are displayed in, press the "System unit setup" button, located at the top of the units setup screen. But if I change my base units to mm, the box's size would now be shown as 10 x 10 x 10, even though the physical size of the box never changed.) ![]() For instance, if I have my base unit set to cm and I create a 1 cm x 1 cm x 1 cm box, the box's size will be shown as 1 x 1 x 1. (The base unit is which specific unit measurements are based around. There you can change which unit category you want to work in, as well as which unit will be the base unit. ![]() In 3ds Max, it is very easy to change the units settings. This is useful not only because many 3d printed models are small and/or detailed, but it helps you stay conscious of your maximum wall thickness and other measurements, which I will discuss later. It is also easier to work at small scales using millimeters as opposed to inches. Even though I am American, I find that metrics make the design process simpler and it makes scaling models easier. Your grid lines should also be set up so that you can easily create and manipulate your model based on the preferred units. You want to ensure that your units are correct so that your model is printed at the correct scale. ![]() It is very important to adjust your program's settings before beginning. ![]()
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